Team setup

After creating a team, you need to get people into it and make sure the seat count covers everyone. This page is the practical setup guide.

Team-Settings

The invite code

Every team gets one 6-character invite code, generated when the team is created. It's case-insensitive and doesn't expire. You can:

  • Copy it from Settings → Team → Invite Members → the code is displayed with a copy button
  • Share it directly (email, Slack, text message) — anyone with the code can redeem it
  • Send invite emails through Ideafy — paste an email address and Ideafy sends a Resend email with the code embedded in a link

The invite code is the same for everyone you invite; it's not personalised. If you want to rotate it, you'll need to delete and recreate the team (rare — most teams leave it alone).

Sending an invite by email

  1. Settings → Team → Invite member
  2. Enter the recipient's email address
  3. Click Send
  4. Ideafy sends an email via Resend: subject "You've been invited to [team name]", body with a Join team button linking to ideafy.dev/join?code=XXXXXX

The recipient clicks the button, signs up (if they don't have an account), and is redirected into the join flow. They become a member role automatically.

Seat limits

Seats are enforced at join time:

  • Trial: 5 members maximum (hard-coded)
  • Monthly / Annual: equal to the seat count you bought at checkout

If the team is at its limit, the next join attempt returns a 403 with a seat_limit_reached error. The UI explains what to do: either remove an inactive member or upgrade the plan.

To change the seat count on a paid plan, visit the Stripe customer portal (Settings → Billing → Manage subscription) and adjust seats. The change takes effect immediately — Stripe prorates the billing, and Ideafy's subscription webhook picks up the new count within a few seconds.

Managing members

Settings → Team → Members shows everyone in the team with their display name, email, role, and joined date. Admins and owners can:

  • Change a member's role (owner-only for promoting to owner; admins can promote members to admin)
  • Remove a member — they lose access to the pool immediately; their local cards are unaffected
  • See the last active time — to help decide who to remove if you're hitting the seat cap

Members can't manage other members. They can only leave (Settings → Team → Leave team).

Removing yourself

Members, admins, and non-last owners can leave freely. The removal happens immediately; your pool visibility disappears; your local cards stay.

If you're the last owner and you leave, the team is deleted along with all its pool cards. The UI warns you with a confirmation dialog — this is the only destructive operation in the team flow.

What members see vs. what admins see

  • Members see the pool, my-queue, notifications, and the team name in the sidebar. They can push / pull / claim cards and be assigned work.
  • Admins see everything members see plus member management, invite flow, and the ability to reassign pool cards that belong to other people.
  • Owners see everything admins see plus billing (Stripe portal, seat counts, plan changes) and the team delete flow.

Invite flow edge cases

  • Already a member: joining a second time is a no-op.
  • Expired subscription: joins still work (trial doesn't block) but the new member can't push cards until the subscription is active. They can still read the pool.
  • Signed out: clicking an invite link lands on the sign-up page with the invite code preserved in the URL — after sign-up, the join happens automatically.

Prev: Team overview Next: Pool mechanics Up: User guide index

Last updated: 2026-04-13